TML 5 Games Development by Example - Beginner's Guide

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HTML5 Games Development by
Beginner's Guide

Create six fun games using the latest HTML5, Canvas, CSS,
and JavaScript techniques



HTML5 Games Development by Example
Beginner's Guide

Copyright © 2011 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmitted in any form or by any means, without the prior written permission of the
publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers
and distributors will be held liable for any damages caused or alleged to be caused directly
or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.

First published: August 2011

Production Reference: 1180811

Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-849691-26-0

Cover Image by Girish Suryawanshi (girish.suryawanshi@gmail.com)

Matteo Ferretti

Project Coordinator
Zainab Bagasrawala
Joanna McMahon

Henk Jurriens
William Malone

Rekha Nair

Acquisition Editor
David Barnes

Geetanjali Sawant

Development Editor
Neha Mallik

Production Coordinators
Melwyn D'sa

Technical Editors

Adline Swetha Jesuthas

Pallavi Kachare
Azharuddin Sheikh

Cover Work
Melwyn D'sa

Copy Editor
Neha Shetty

About the Author
Makzan is the founder of 42games Limited. He has been designing games since he was
a child. He likes to see how the well-designed interactions in his games can trigger the
emotions and influence the player. He believes that games should let a player share joyful
times with friends. Therefore, his favorite game type is multiplayer casual games.
Makzan also wrote a book named Flash Multiplayer Virtual World. It is about developing
a virtual world to play with friends in real time with Adobe Flash and socket server.

I would like to thank the entire team from Packt Publishing. The book
would not have been possible without the help from...
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