Beginner's Guide

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Cocos2d-x by Example
Beginner's Guide
Make fun games for any platform using C++, combined
with one of the most popular open source frameworks
in the world

Roger Engelbert


Cocos2d-x by Example Beginner's Guide
Copyright © 2013 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
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Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
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and distributors will be held liable for any damages caused or alleged to be caused directly
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However, Packt Publishing cannot guarantee the accuracy of this information.

First published: April 2013

Production Reference: 1190413

Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78216-734-1

Cover Image by Roger Engelbert (rengelbert@gmail.com)

Roger Engelbert
Fabio Cunha

Project Coordinator
Abhishek Kori
Dirk Manuel

Stelios Pallis
Marcio Valenzuela P

Rekha Nair

Acquisition Editor

Monica Ajmera Mehta

Martin Bell
Lead Technical Editor

Valentina D'silva

Joel Noronha
Production Coordinator
Technical Editors

Prachali Bhiwandkar

Veronica Fernandes
Ishita Malhi
Saijul Shah

Cover Work
Prachali Bhiwandkar

About the Author
Roger Engelbert is a game developer with over ten years of experience in developing
online games. He grew up surrounded by video games and thinks of classic, 8-bit arcade
titles as a form of art. He is the author behind the blog Done With Computers, which is
chock-full of tutorials on game development and design. Roger sincerely hopes to soon
live in a world where people of all ages will be given the knowledge and opportunity to
experience the joy of building their own games.
I would like to thank the people from Packt Publishing who helped me
through the process of writing this book. And above all, my family, who
lovingly accep...
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